Blog


Blog Entries

You Have A Choice, Nature Doesn’t | Art 451 Project Final Thoughts + Documentation

Posted by on 4:16 pm in Uncategorized | 0 comments

You Have A Choice, Nature Doesn’t | Art 451 Project Final Thoughts + Documentation

You Have A Choice, Nature Doesn’t | Art 451 Project Final Thoughts + Documentation   The act of pressing a button to affect change, change on anything, is significant. The button represents choice. Do or don’t. Yes or no. In You Have A Choice, Nature Doesn’t this choice is clearly laid out with the sign above the button:  Not only is it clear that you should not press the button, it makes it clear why: It will harm the environment. And yet because you have a button, a magical button, you press it. Because why not? its just a button. And its just the environment. The piece animates some simplistic changes, that humans make, to nature as the button is pressed. A city grows, houses are built, cars drive, smog, satellites, etc. Towards the end there is so much going on that the underlying nature is unrecognizable. With the screen full of smog and radio waves, the last press of the button switches the screen to this: You actions have hurt the environment. A broad statement. It doesn’t just say “pressing that button has hurt the environment,” it says your actions. All your actions, or at least some of your actions have seriously harmed the environment. And then it says press button to try again. Upon a subsequent press the screen switches to the original time lapse of a beautiful shot of nature. Just nature. And yet, after knowing how much harm your actions have caused the environment you press the button again! You Have A Choice, Nature Doesn’t, offers viewers a choice. And the effects of their choices become clear.   The Final Code – This is the final code in Max MSP/Jitter in order to make the project work! Notice its cut off at the bottom! It was massive.   The Exhibit – The video below shows the exhibit, and how people interacted with it. This video is all of the videos strung together. This version obviously removes the choice making it less effective but this version allows you to see the videos more...

read more

Art 451 Project Update 11.23.15 | A New Hope

Posted by on 11:04 am in Uncategorized | 0 comments

Art 451 Project Update 11.23.15 | A New Hope

Last week Serina and I attempted to make the kinect work on PC after dicussing my issues with Joe and his suggestion of switching OS’s. This did not work so I have officially nailed the coffin on the kinect. Therefore I am moving forward with Plan B. A more direct way for the audience to interact with the image and the projector: a button.   Something like this: http://www.amazon.com/Griffin-Technology-NA16029-Multimedia-Controller/dp/B003VWU2WA/ref=sr_1_2?ie=UTF8&qid=1448231327&sr=8-2&keywords=usb+button OR http://www.amazon.com/Dream-Cheeky-902-Electronic-Reference/dp/B004D18MCK   Audience members will walk up to a small podium (see diagram) and read the sign (see sign below) and decide whether or not they want to click the button. If they do click then the videos will advance through the progression of the animation as the nature becomes more and more deteriorated. After all the animations have sequenced through the final image (see below) will appear. Upon one more click the series will...

read more

ART 451 Project Update – At My Wit’s End

Posted by on 12:31 pm in Uncategorized | 0 comments

ART 451 Project Update – At My Wit’s End

Last update I ended with some fun pictures of the kinect working with processing and all was well. That was fun! And then I tried to make kinect-via-processing work. This is the middleware that connects processing (which is taking in the OSC data from the kinect) to Max. This is essentially what it is – some Max files and some processing files:     The max files open this up within Max. So this was working…. But now to connect processing to this. This is what processing opens up. These series of files that are all inter-connected. But upon compiling the program I receive a multitude of errors. Some of which aren’t even shown because I was able to solve those using old forums on the subject. But I can find nothing else on these errors online, and after scrolling through and trying to understand the code I found nothing.   So moving onto my last option. Trying this all on PC. If that doesn’t work I am scratching this whole project and moving on to other ideas/options.   Those options are: I have been working on a quick comedy short film this semester. Everything is shot now I just need music and to edit. I could show this as my project. I’d like to make “moving portraits.” Very detailed and well lit scenes of a person doing something that I record and then freeze-frame but let certain moving areas loop. Example: girl standing smoking with everything frozen except for her cigarette smoke and some flickering lights or something. Just the nature/human animations without the human interaction part from the above project. A combination of all of these....

read more

Project Update 11.9.15 | Frustration

Posted by on 12:46 pm in Uncategorized | 0 comments

Project Update 11.9.15 | Frustration

I’ve been working with Max MSP/Jitter instead of Eyecon. It is a much better, much more well written program than Eyecon with a lot more resources online. It’s much better for playing videos and my last blog posts explains this in more detail. Since then I’ve tried to make the kinect work with Max. I have now given up completely on Synapse as it now seems to be broken and not responding even upon a re-download. I don’t think it was user friendly enough for me to use anyway. So I moved on to SimpleKinect developed by JPBellona. This one took A LOT of work to get working and then didn’t end up working at all. But I had to download lots of programs like XCode, the coding and compiling program for Mac OSX, macports (an extension for porting through XCode), and SimpleKinect itself. I had to run command prompts on terminal and actually ended up learning quite a lot. But in the end it did not work. I don’t know why. Nothing happened after I finished through the directions. It’s tricky because it seems like everything I can find on this one is from 2011… so there has been a lot of updates with all these programs and software. Now, I’ve decided to try Kinect-via-OSCeleton. Another program also developed by JPBellona but rather than existing on its own it uses the already existing program OSCeleton. Currently trying that with more work with Terminal, macports, and XCode. So we’ll see. If this doesn’t work I can also try Kinect-via-Processing; similar to the above program but rather than using OSCeleton I would use Processing. I fear I may be in over my head. But I’ll carry on for the time being.   Edit: Screenshots – This is what my terminal looks like:   Edit 2: It’s not working: It says “Operation not permitted” and I can’t find out why. All of the forums I find on this are from a couple years ago so aren’t really helpful. However, in my research I have found yet another possible option: http://shiffman.net/p5/kinect/   Edit 3: Something is working!!! Kinect is working with processing. Now I just have to link it to Max. This one is a color depth mode. Red means closer. This is the sort of OSC data I...

read more

Project Update 10.28.15

Posted by on 10:35 am in Uncategorized | 0 comments

Project Update 10.28.15

I haven’t updated on my Art 451 project in a while so I will just fill it all in on this post. I started working with Eye-con to figure out how to create an interactive projector. This proved very difficult. First I had trouble having Eye-con read my video files. Turns out it only likes AVI codecs with specific packaging. This took some troubleshooting to discover. After the proper video was loaded, however, Eye-con through an error stating that the “driver was not ready.” Serina and I did updates to the PC and looked for every possible solution but we could not find it. Then Joe recommended I look into using Max MSP/Jitter. I emailed professor  Perrotte but he never answered so I set out to learn Max on my own. It’s a much more difficult and complicated program than Eye-con however it’s much better written so it always works, and there is a much larger community on the internet with tips, tricks, and tutorials. Max’s own help sections are very helpful as well. Some early attempts: This was me playing around with jit.movie, the object that plays movies. The right side is a playlist. Then I moved on to this method: This method works well because I can “bang” one video (clicking that button; Max uses the term “bang” to mean send a quick signal) to start it and stop the other. I have also downloaded a plugin called Synapse which allows a computer to read the OSC signals from an XBox connect and then route those signals into other programs. I got synapse to work with Max but had trouble trying to have the Kinect information “bang” the videos. I found another program that does something similar to Synapse called SimpleKinect which looks a little more user-friendly. I’m going to give this one a try...

read more

Art 451 – Project Overview

Posted by on 1:20 pm in Uncategorized | 0 comments

Art 451 – Project Overview

Working Title: Closing In Ideally I would need: (3) Projectors (3) Projector Screens Stand to hold the kinect An extra Macbook (3) HDMI Cables (1) HDMI Splitter (2) Speakers Speaker Cables More than likely I’ll just do one projector setup so: (1) Projector (1) Projector Screens Stand to hold the kinect (1) HDMI Cable (2) Speakers Speaker Cables...

read more

Art 451 Project Ideas and Research

Posted by on 6:48 pm in Uncategorized | 0 comments

I decided to switch up my project idea. My last one was too educational and not very artistic. I still want to do something with projectors however I want to make them more interactive. Research to follow. The content will be time lapses probably Reno or Nature time lapses with interactive animations that grow over the looping lapses. Ideas for message: humans have a profound affect on nature, places in Reno that could be better, etc. Human interaction both good and bad.   Research on interactive projection: Eyecon: Software that uses a camera feed to draw interactive areas that then trigger something else. http://www.frieder-weiss.de/eyecon/buying.html PoMotion: Can use any sensor. http://www.po-motion.com/   https://apps.ubuntu.com/cat/applications/oneiric/wmgui/ http://www.vernier.com/products/interfaces/go-link/ This guy is awesome: http://johnnylee.net/projects/wii/...

read more

Art 451 Ideas

Posted by on 12:22 pm in Uncategorized | 0 comments

Ideas for myself: I am a physics major and this is my thesis that I am writing right now. I’d love to incorporate the animations I make for my thesis into an exhibit. I want to have several projectors shooting onto a little room out of sheets/projector screens, with speakers in the “room.” I would project animations of blackholes, etc. and have people experience the exhibit by standing in the 3d room with animations/sound effects/maybe narration all around them. Here is a diagram. Here  and here are some examples of an animation I am sort of shooting for.   Ideas for the Class: A concert? – We have a lot of musicians. Could do art to go with the show. An exhibit with lots of projectors to go with my idea above. An exhibit in an alleyway or a park. (We did something like this in Art 404) An educational exhibit that we could try and show in the art or kids...

read more

Moving UNR Art Blog Here

Posted by on 11:25 am in Uncategorized | 0 comments

Hello, I used to keep my UNR Art blog at this link: http://jpzunrart.blogspot.com/ I will now, however, post about all my work from this page.

read more

TEST 2.0 –

Posted by on 11:22 am in Video | 0 comments

TEST 2.0 –

New Video    

read more